JACOB "JJ" JONES


UI & MOTION DESIGNER


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PROJECTS



SELECTED PORTFOLIO PROJECTS FROM MY CAREER



These include school or freelance work and may showcase my 2D, 3D or other post-production work. My projects include animations, video games, immersive exhibits, motion graphics, and film editing.



XCOM: Chimera Squad







My first shipped AAA Game. Now available on Steam!
I worked on the UI and developed motion graphics for this product.


VISIT STEAM PAGE

HONU







Honu is an animation about the vastness and beauty of space. This non-narrative short film attempts to convey the ethereal allure of the final frontier through composition, scale, and color. Honu was my senior project for Drexel University, and I developed the project with five other insanely talented animators.


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JANE EYRE





Jane Eyre, based on the novel by Charlotte Brontë, is a video game developed in Unity, with assets created in Adobe Illustrator, Adobe Photoshop and Adobe Flash. The art of the game is heavily based on the works of Tim Burton and Amy Winfrey. The animation was all completed with the straight-ahead animation technique to capture the feel of a stop motion animated film.


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"RANDOME" EXPERIENCES





The centerpiece of SIGGRAPH's 2017 Experience Hall, "Randome" Experiences was an immersive animation project that featured animations playing on four screens and a 16' overhead dome simultaneously for the entire duration of the conference.


WATCH A TIME LAPSE NOW

STUDIO ONE





This project was the first completed by my creative agency, Mini Machine.


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RIDE KLEEN





This video was commissioned by a small tech start-up to help draw investors. I provided the motion graphics for this project.


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UNITED WAY IMPACT FUND 2016 CAMPAIGN





Created during my internship at ESM Productions, this video served as an advertisement for the United Way's 2016 Impact Fund fundraiser.


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KLEPT-O





Crime doesn't pay-- especially when you're a loosely held together robot. This animation was created for my Animation II course, which covered the basics of rigging a character and dynamic character animation.


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UI & MOTION DESIGNER





JACOB "JJ" JONES